DevLog #7 - Reorganizing
I recently imported my design doc to Notion. Seems like a much better app to organize and keep track of my production. Hopefully it will help to keep the progress goin. Here is what my current game dev organizer looks like for archival purposes.
Yeah I put furry pictures on each page of my organizer lmao. Where am I right now on the game? Well im still getting my design doc properly organized before going too far but I did manage to produce a working "puzzle" using the FPE kit and FireSpreading assets. This would be the forest puzzle but its a very rudimentary solution, mostly just for testing. I am thinking of making a script for each area to track the progress of each step in the puzzle but I want to make sure my design doc is at least more finished before I continue in Unity. It's like I always say, "You have to know what you want to do before you can do it." and yes that is MY quote as far as I know. Hehe I said something smart (I think).
Like always I will keep you guys updated (more frequently now).
Ciao!
-purple
Get The Field [Pre-Alpha]
The Field [Pre-Alpha]
[ ๐ผ ๐ โ ๐ธ โ ๐ผ ] - [ โ ๐ผ ๐ธ ๐ ๐ ๐ ๐ ]
Status | In development |
Author | RokiiDoki |
Genre | Puzzle |
Tags | 3D, First-Person, Surreal |
More posts
- DevLog #16 - FML24 days ago
- DevLog #15 - Unreal Engine is Awesome!Nov 20, 2023
- DevLog #14 - Back to Square One (?)Oct 29, 2023
- DevLog#5 Switched to Unreal Engine 5Oct 10, 2023
- DevLog #13 - Being a Bit More ProductiveMay 15, 2023
- DevLog #12 - Establishing a Vision With AIAug 23, 2022
- DevLog #11 - Small break from that...Jul 06, 2022
- DevLog #10 - Figuring out the MAIN main mechanic.Jun 23, 2022
- DevLog #9 - Showing off the bare(BARE)bonesMay 14, 2022
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